Dec 21, 2024  
2024-2025 Academic Catalog V2 
    
2024-2025 Academic Catalog V2
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ESM 310 - Convention, Event, and Trade Show Planning


3 Credits

Esports and Gaming companies rely heavily on conventions for marketing. Shows like TGS, PAX and E3 attract audiences from 60,000-300,000 and are tremendous opportunities for companies to generate excitement and drive sales. This course will teach you how to turn a gaming convention into a big win. By the end of this course, you’ll understand how to handle planning, marketing and logistics for a corporate presence at a major convention. 

Prerequisite(s): ESM 101 - Intro to Esports Management  



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